Bastion

The start to one of my favorite games. The use of a narrator to do storytelling is an interesting take on the concept of storytelling

Halo 3 ODST

First of all, the instrumentation as well as the voicing of pretty much every harmony in here is absolutely perfect for capturing that lonely, desperate atmosphere. But especially with the …

Nintendo Switch eShop

This sound makes sure that you are in a good mood before you spend too much of your hard earned money on overpriced Nintendo Games.

Ultrakill (2020)

The sound effects in Ultrakill have always felt super satisfying to me, and even here in this speedrun where it gets incredibly chaotic you can still tell each sound apart …

Control

From 49:30-50:35. Mostly about the AWESOME telekinesis sounds and the insane amount of variations they have. It’s very unique sounding, never heard anything like it for ‘superpower’ sounds and doesn’t …

Elite: Dangerous (2014)

Very immersive and impressive audio. The significance and danger of the incoming ship is really made apparent by the audio.

Stray (2022)

I LOVE the atmosphere of this game and think the audio plays a big part in that. The music is really cool and blends in very well with the the …

Pokemon X/Y

Het gaat vooral om Snowbelle City (aan het eind van de video). Het geeft vooral een mooie ervaring samen met de sfeer, is erg complementair aan het beeld en maakt …

Hades

Supergiant Games was already known for their uniquely talented audio director/composer/one man band/voice actor Darren Korb before their last release became their best selling. In Hades they took the production …

Elden Ring

The music adds to the epic feel you get from the fight. The sound design does its job perfectly when it comes to gore and hitting attacks. The sound of …

Hunt: Showdown

The location of the players is represented very accurately. From far away you can locate players just by listening to footsteps. Also knifing sounds very juicy.

Risk of Rain 2

Audio helpt je echt met het navigeren in de game, omdat je aan de sounds van de enemies exact kunt horen waar ze staan/spawnen en welke enemy het is. Ook …

FEZ

A substantial part of the game’s soundtrack is composed in tandem with the player. Tracks have rarely been set up as long linear tracks that switch to another long linear …

The legend of Zelda Breath of the Wild

https://www.youtube.com/watch?v=h92OCdyyWuI. one of the most immersive games in the way of audio in my opinion. the music is very minimalistic most of the time you play the game only picking …

Gluddle

De mnuziek reageeertt op alles wat er in de gameplauy gebeurt.\

Gluddle

Funny game. Gluddle is a hilariously quirky game that will have you giggling uncontrollably in no time! The game involves launching bouncy little creatures called Gluddles at enemy targets to …

Destiny 2

All the music in the game is very well composed and there are smooth transitions in the game based on the actions you take. The shooting sounds make shooting in …

Terraria

MUSIC: GAMEPLAY: https://www.youtube.com/watch?v=wX4H3PPx_vU [link werkt niet?] music is very cool/silly/funky but works very good most of the sound assets sound very satisfying/earcandy the only one i really don’t like is …

Dark Souls 1 – Remastered

De muziek is understated maar zet een duidelijke toon neer, de geluidseffecten zijn iets aan de luide kant maar zijn tegelijkertijd goed te herkennen en zijn een groot deel van …

Subnautica

Een heel goed voorbeeld van geluid dat aaneembaar is maar niet echt bestaat. Voor mij klinkt het als een soort echolocatie in een grote ruimte wat op zich logisch is …

Kingdom Come Deliverance

Very realistic and immersive sound. The clip-clopping sound of your horse changes when walking on different materials. The voice acting is sorta good, it sounds good but I don’t find …

Cyberpunk 2077

These car sounds are one of the first things I noticed that I loved about the game. The way it actually feels like you are changing gears and it responding …

Cyberpunk 2077

These car sounds are one of the first things I noticed that I loved about the game. The way it actually feels like you are changing gears and it responding …

Super Mario Bros.

Geweldige underground theme van Mario. Perfecte en originele representatie van het donkere gevoel.

Super Mario Bros.

Geweldige underground theme van Mario. Perfecte en originele representatie van het donkere gevoel.

The Last of Us Part II

In The Last of Us Part 2 so much of the story is told through the audio. They can do that because they have well-thought-out audio systems that are immersive …

Minecraft

Mogelijk een cliche, maar voor mij heeft de minecraft soundtrack altijd erg goed gewerkt. De enigszins onhandige ambience, tegen de blokkerige en uitgeslagen landschappen van het spel werken erg goed …

Ghost of Tsushima

elk deel van de map had zijn eigen sound, zijn eigen ambiance, wat de beleving voor de speler heel mooi maakte. hele dynamische sounds, en het in-game tijdstip had ook …

GTA V

Het wasted geluidje in GTA V vind ik mooi, omdat het een heel kort, maar heel iconisch geluidje is en op de een of andere manier heel duidelijk. Ik heb …

Battlefield 1

The soundscape of Battlefield 1(a AAA game made by DICE in 2016) has an incredible amount of detail. The spatialisation is also very convincing with real-time binaural positioning.

Pokémon Go – Catch a Volbeat

Nu klopt het, dat ik tweemaal dezelfde spel aanhoud om iets te zeggen over de gamesounds. Alhoewel ik in mijn andere post mijn mening heb gegeven over de klanken van …

Hollow Knight Final Boss

Hollow Knight has an orchestral soundtrack that’s heavily based on motifs. In this final boss fight, the main motif that gets introduced in the beginning of the game gets played …

Doom Eternal

An example of good adaptive music. The music fits what you are doing perfectly. If the visuals display heavy action, the music will adapt. If you are exploring, the music …

Red Dead Remption 2

Showcase of the entire map of Red Dead Redemption 2. The sounds of the environment, animals and characters really define the atmosphere of the game and it wouldn’t be close …

FINAL FANTASY IX

During one of the story highlights of FINAL FANTASY IX, the track ‘Not Alone’ starts to play. The track is in more that one way unique: it’s a completely new …

Assassins Creed – Unity

The game has personalized talks of the public on the streets almost every time that makes you want to walk through the city and listen to people. Also the music …

Dying Light

The game makes nice use of ambience and reverb. You can hear the zombies walking on the floor above you

GRIS

The soundtrack is amazing. An almost perfect combination of sounds and composition. The sounds of the achievements in the game are synced up with the soundtrack, so it feels like …

GRIS

The soundtrack is amazing. An almost perfect combination of sounds and composition. The sounds of the achievements in the game are synced up with the soundtrack, so it feels like …

GRIS

The soundtrack is amazing. An almost perfect combination of sounds and composition. The sounds of the achievements in the game are synced up with the soundtrack, so it feels like …

Nights Into Dreams

There’s something really pleasing about the sound that you hear while flying through rings and making “links”. The sounds don’t have a lot of high frequency energy and they sound …

Rayman 3 Hoodlum Havoc

Good sounddesign on the punch hits. The powerful bottom-end really gives you the impression that you’re really beating the crap out of your enemies.

Lone Echo

The game developers obviously went for realism the wich ads alot to the experience of actually being in a spacecentre. The subtle and often lack of music also helps.

Hellblade Senua’s Sacrifice

Almost everything in this game is very satisfying to listen to. I like those binaural voices that are talking in your head. It’s makes you more immersed to the game. …

Animal Crossing

De muziek past perfect in de game. De loops zijn niet vervelend om naar te luisteren en er is genoeg afwisseling in de game om alle muziek interessant te houden. …

Silent Hill Homecomming

Silent hill homecomming is one of my favorite games. The gameplay itself is a bit stiff, but the ambience is really great. The music in de game is more like …

Prey

When approaching an enemy named a Mimic in Prey, you hear this very subtle electronic ticking sound. The sound is 3D when listened though a surround speaker set or headphones …

Dark Echo

When your game is completely based on sound it stands to reason that your sound’s quality is top priority. Dark Echo agrees and brings some of the most satisfying and …

DESTINY 1

Super statisfying headshot surprise. I especially love the air pumping noise, that forces the Cabal blood to spurt out of their destroyed helmets.

Halo 5

In Halo zit sowieso een hele goeie audiomix, van geweldig geloofwaardige omgevingen tot geweldige sci-fi wapens. Maar wat ik persoonlijk een ontzettend slimme en unieke manier van audio gebruik vind …

Crawl

het background geluid van dit spel past goed bij de stemming van de environment. Zo is het grimmig maar geeft het je een gevoel van avontuur wat nieuwschierigheid stimuleerd. Verder …

Red Dead Redemption

When walking around in the vast world of Red Dead Redemption, random events can occur. This pacticular random event can be found by following the noise of guns firing. It …

KINGDOM HEARTS III

After 1:20~ KINGDOM HEARTS is one of my favorite games series.I like sound effect when you are fighting. This sounds make fun and not to discomfort. Voice actor also talented.

Portal 2

When using the orange gel in Portal 2, the player speeds up rapidly and is capable of moving at very high speeds. This speed is accompanied by a sound effect …

Mario + Rabbids Kingdom

The sound and feel of collecting coins is just really satisfying. But if you do it without sound the feeling gets lost, the sound is essential to the feeling of …

PLAYERUNKNOWN’S BATTLEGROUNDS

PLAYERUNKNOWN’S BATTLEGROUNDS has a somewhat realistic sound engine, resulting in some very interesting effects when shooting. The muzzle flash from a shot can be seen before any sound plays, and …

Witcher 3: Wild Hunt

The audio of the weather outstandingly represents the thunderstorm raining over the sea. You can still hear the waves coming onto the shore and the wind whistle past your character.

Banjo Kazooie

For a game from 1998 that’s only a handful of megabytes in size, Banjo Kazooie’s audio still holds up beautifully to this day. Some sound effects tend to get repetitive, …

Overwatch

The feedback you get when hitting a headshot in overwatch is really well done and satisfying (especially with hitscan). Compared to the normal hits/misses the sound is clear and very …

The Legend of Zelda: Twilight Princess

The whole fight is pretty amazing sound-wise, but the best parts are when Morpheel starts swimming around the room (starting around 2:14). The player’s goal is to latch onto him …

Barrier

Barrier’s GUI SFX is pretty amazing. It’s reactive and it draws the player in from the moment the app is opened. The button clicks fit well into the music and …

Super Hexagon

There’s an amazing audio-visual consistency in this game. The audio does a very good job of supporting the flashy visuals and really adds this rhythmic feel to the game.

The Witcher 3

This clip shows the amount of effort that CD Projekt Red put into The Witcher 3’s sound effects. Even minor actions, like drawing your sword or calling your horse, have …

Kingdom Hearts 2

The music starts in the cutscene, punctuating Axel’s outburst. The theme loops perfectly and gives a nice sense of danger and tension as you battle in this arena of flame. …

Crypt of the Necrodancer

Crypt of the Necrodancer is an awesome Rogue-like rythm game with both interesting (rythm-based) gameplay and a cool soundtrack!

Undertale

In Undertale hebben de karakters geen voice acting. Daarintegen hebben ze een simpel speech pattern dat met hun dialoog meevolgt, om zo een idee te geven van hoe het karakter …

Inside, Playdead Studio

Inside is probably the most atmospheric game with incredible sounds. The player is going through an obstacle course but needs to pace his movement to the shockwave. As the player …