Game Title: Half-Life

Your name: Hans Cronau

Pretty or ugly: pretty

The Goldsource game engine, created by Valve for its first-person shooter Half-Life, was designed to support surround sound, even though Half-Life was released back in 1998. This was only three years after surround sound was introduced to the living room with DVDs in 1995.
While the Goldsource engine is a heavily modified version of the Quake engine, the Quake engine itself only has supported surround sound since Quake 3 from 1999, which ran the id Tech 3 engine.
Personally I realised the support for surround in Half-Life only years later, when playing the game online in 2007. With my then new surround set, I was able to pinpoint opponents just by listning to their footsteps, which made a lasting impression on me.
Sources: Wikipedia