The gameplay isn’t very intense; there’s little action and the combat is very repetitive. This isn’t necessarily a bad thing. The bad thing however, is that the audio DOES sound very intense. In the example video the player is going through one mission for half an hour(and isn’t even done when the video’s over) and the same music is blasting constantly like it’s the end of the world. While all you do is press the attack button to fight weak enemies. The sound effects then have to be even louder than the music to let the player know what’s happening. This results in very long periods of exhausting audio and when you’re done playing you’ll really know to appreciate silence.