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	<title>Comments on: Doom3</title>
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	<link>http://prettyuglygamesoundstudy.com/ugly-examples/doom3/</link>
	<description>it used to be bleep...</description>
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		<title>By: dance quotes for kids</title>
		<link>http://prettyuglygamesoundstudy.com/ugly-examples/doom3/comment-page-1/#comment-10411</link>
		<dc:creator>dance quotes for kids</dc:creator>
		<pubDate>Sun, 15 Jan 2012 01:10:14 +0000</pubDate>
		<guid isPermaLink="false">http://prettyuglygamesoundstudy.com/unsorted/doom3/#comment-10411</guid>
		<description>&lt;strong&gt;Check These Out...&lt;/strong&gt;

[...]check below, are some totally unrelated websites to ours, however, they are most trustworthy sources that we use[...]...</description>
		<content:encoded><![CDATA[<p><strong>Check These Out&#8230;</strong></p>
<p>[...]check below, are some totally unrelated websites to ours, however, they are most trustworthy sources that we use[...]&#8230;</p>
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		<title>By: AudioGuy#32</title>
		<link>http://prettyuglygamesoundstudy.com/ugly-examples/doom3/comment-page-1/#comment-11</link>
		<dc:creator>AudioGuy#32</dc:creator>
		<pubDate>Wed, 25 Jul 2007 09:57:36 +0000</pubDate>
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		<description>In my opinion, Doom 3 is a fantastic sounding game.  Absolutely tons of atmosphere, and top notch audio makes it genuinely scary.

The gun shown here isn&#039;t that powerful.  When designing sounds for an array of weapons, the designer must be careful to make the weapon sound fit in, in relation to all other weapons.

I completely disagree with HKU student&#039;s opinion, and no, I didn&#039;t do the audio for this game, although I would have liked to.</description>
		<content:encoded><![CDATA[<p>In my opinion, Doom 3 is a fantastic sounding game.  Absolutely tons of atmosphere, and top notch audio makes it genuinely scary.</p>
<p>The gun shown here isn&#8217;t that powerful.  When designing sounds for an array of weapons, the designer must be careful to make the weapon sound fit in, in relation to all other weapons.</p>
<p>I completely disagree with HKU student&#8217;s opinion, and no, I didn&#8217;t do the audio for this game, although I would have liked to.</p>
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