Game Title: Gears of War 2
Your name: Joris van Leeuwen
Pretty or ugly: Pretty
Description:
Piece of gameplay and a bit of storyline of the game Gears of War 2. I really like the intensity of the sound-effects. When he relouds U don't just hear "click" but "bam!".
Written by admin on October 5, 2010
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Game Title: Shadow of the Colossus
Your name: Guido Boogaard
Pretty or ugly: Pretty
Description:
READ: from 1:46, you get into the specific area of the colossus, from 3:00 is the fight against the colossus.
First, it's a very mild kind of music. It's calm, but not safe. It has a great building-up atmosphere.
Epicness when you're fighting the monster, because the monster is epic itself. When you continue and do something right, the music gets more major and happy. You really get the feedback that you're doing something right.
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Game Title: Snake Rattle n Roll
Your name: Bastiaan de Boer
Pretty or ugly: Pretty
Description:
– I personally very much like the music (bluesy/rock n rollish or something), has got a stressing and relaxing aspect to it
– Happy tunes, suits the game
– Sound speed changes depending on situation
– Most sounds suit events (some are ugly but they work)
– Nice sound touches:
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Game Title: Mouse Trap
Your name: Bastiaan de Boer
Pretty or ugly: ugly
Description:
– Music gets worse
– After certain level music does not change anymore
– Only three tunes
– Short loops get really irritating
– Music does not suit game (egyptian like tunes?)
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Game Title: Knights And Merchants
Your name: Donald Schenkel
Pretty or ugly: Ugly
Description:
Though it was a great game, it's a pity that it sounds like someone knocks on you door when a building is build (0.46).
Secondly, the background sound is very peaceful and thus it remains, also during great battles and the horrible sounds of your little knights dying (4:24).
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Game Title: Red Alert 2
Your name: Donald Schenkel
Pretty or ugly: Pretty
Description:
Why is this sound so right for this game? It isn't particularly beautiful, but the sound works perfect for Red Alert 2.
When I was a year of 12 I played this game very often with a friend and eventually 50% of our conversations were filled with "electrician in the field". The sound for each unit differs and it helps you to define what kind of unit you've selected. Indeed, this is done in a lot of RTS games, however, in Red Alert it are clear, unique sounds that for me became classic for me.
The background sound (certainly with the voices in the back) gives you a stressed feeling, and you feel the pressure of playing against a brutal enemy.
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Game Title: Cooking Mama 2
Your name: Wytze Kamp
Pretty or ugly: Ugly
Description:
Horrible voice acting by people who clearly couldn't speak English properly.
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Game Title: The Incredible Machine
Your name: J. Houterman
Pretty or ugly: Ugly
Description:
My opinion of bad audio design. The music feels schizophrenic, distracting and dominates where it should be in the background.
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Game Title: Pokemon Red
Your name: J. Houterman
Pretty or ugly: Pretty
Description:
My impression of good, catchy audio design making use of the limited capabilities of the Game Boy. I'm not sure why the image is shaky though…
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Game Title: Bad Company 2
Your name: Bob Gussenhoven
Pretty or ugly: Pretty
Description:
Awesome
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