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Duke Nukem – Time to kill

Game Title: Duke Nukem – Time to kill
Your name: Michelle Reints
Pretty or ugly: Ugly
Description: I played this game in the early days and I liked it very much. Except for the fact that the character always makes (now I call it annoying) sounds when you are playing. Example: if he sees a toilet, he gets in front of it and says "Aaahh, much better" out loud.

This continues trough the game and whatever you do, if you are running or shooting at enemies, he will say a sentence. It was pretty funny to hear in the beginning but after playing a while you get bored of hearing the less variety of quotes he says.

The second thing is also the voice in game, the voice of Duke when he gets hit by some enemies. He says 2 things: "ooh" and "aah".

And when he gets shot a several times in a row, well, …you get my point.

Written by admin on October 5, 2009
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Counter Strike Source – Weapons

Game Title: Counter Strike Source – Weapons
Your name: Martijn Prins
Pretty or ugly: Pretty
Description: I just like the sound of these weapons.

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Baldur’s Gate II – Voices…

Game Title: Baldur's Gate II – Voices…
Your name: Martijn Prins
Pretty or ugly: Ugly
Description: You're fighting a boss. And what happens when you click on one of your chars. There are speaking to you if there ain't a battle at all.

Just doesn't sound how it suppose to be.

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Aero the Acro-bat

Game Title: Aero the Acro-bat
Your name: Susan Schoonberg
Pretty or ugly: Ugly!
Description: It starts with the first sound the game makes.. My ears.. help!

The tunes are annoying, and I'm glad that I didn't have to hear that as a parent while your children play that game with the sound too loud. Thank god for better music in games nowadays o/

Written by admin on October 4, 2009
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Beyond Good & Evil

Game Title: Beyond Good & Evil
Your name: Susan Schoonberg
Pretty or ugly: Pretty
Description: I liked the sounds in this game because they suit the tension in the game and gives an extra "magical" feel when playing..

Also, the voice acting isn't annoying in this game, even in dutch I was totally amazed (and thats new, because I hate dutch in games/music etc. =o!). All in all it's picture perfect to me.

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The Incredible Machine

Game Title: The Incredible Machine
Your name: Emiel Bransen
Pretty or ugly: Ugly
Description: The music: Very unfitting and annoying. The game is a puzzle game, so you would expect relaxing background music or no music at all. The tune repeats every 20 seconds and works on your nerves after 30 seconds.

The SFX: Explosions sound like opening a cola bottle under pressure, and the box that opens at 0.19 sounds like a fart. The abused cat in the video doesn´t seem to make any sound at all!

The original version of this game didn´t have any sound effects at all, but only had the same annoying soundtrack!

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SSX Blur

Game Title: SSX Blur
Your name: Emiel Bransen
Pretty or ugly: Pretty
Description: The music in the game is not only used as a background, it also reflects how good you play. The game has a "groove meter" which fills up as you score more points and the music will get richer and more colorful. It starts with a simple beat and bass line, but when the groove meter fills up, you will hear more instruments play. If you fall down, the music stops, and it goes back to the beat and bass line. The music is composed by Junkie XL, and most tracks are very catchy and fun.

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Morrowind

Game Title: The Elder Scrolls III: Morrowind
Your name: Erik van Wees
Pretty or ugly: Ugly
Description: Notice how every step and jump you make sound the same on every type of ground (except water). It has no destinction between walking / jumping on grass, stone, mudd or any other type of ground.

Another bad aspect of the Game Sound is that every hit you do or take sounds exactly the same. So hits from arrows, axes, swords and others sound the same. A case of bad Game Sound to me…

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Battlefield 2

Game Title: Battlefield 2
Your name: Erik van Wees
Pretty or ugly: Pretty
Description: The realism of the gunshots are very well done. Also the impact of tank bullets on cars or normal bullets on enemies are really credible of being realistic.

The local area voices of teammates or enemies talking is very good. The further / closer you are, the softer / louder you hear them. When they're giving information through the radio, you also hear them say it when you're standing right next to them. Another good example of good Game Sound.

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Robocop (nes)

Game Title: Robocop (nes)
Your name: Wesley Schouten
Pretty or ugly: Ugly
Description: The background music doesn't really fit the "theme".

It's some kind of happy tune, while you are walking around and shooting and beating people up.

The sound effects for the actions seem out of place (or just totally random).

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