Super Mario World, Half-Life 2
Game Title:
Your name: PrettyUglyGameSound
Pretty or ugly: Pretty & Ugly
Description:
Good Game Audio:
1: Super Mario World
- A lot of variety in the background music.
Game Title:
Your name: PrettyUglyGameSound
Pretty or ugly: Pretty & Ugly
Description:
Good Game Audio:
1: Super Mario World
- A lot of variety in the background music.
Game Title: Doom3
Your name: HKU student
Good or bad: bad
Description: The weapon sounds dull, without dynamics. I do not get the feeling that it is powerful. Besides, it sounds very repetitive.
Game Title: Quake III Arena
Your name: Sander
Good or bad: bad
Description: Quake III Arena. When the enemy is hit a very abstract icon is heard. The submitter complained about the abstract sound. "Sounds like a Windows error message"
Game Title: FIFA 2006
Your name: Richard
Good or bad: Bad
Description: I captured a weird audio bug in the Dutch-language version of FIFA 2006. The voice-over does not adapt to changes in gameplay. The game is well underway while the voice-over continues talking about the players getting ready for the match. Therefore I think this is a good example of bad game audio.
(ps: anyone have an idea what the reason might be? Bad implementation in the original, bug caused by localisation?)