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SSX Blur

Game Title: SSX Blur
Your name: Emiel Bransen
Pretty or ugly: Pretty
Description: The music in the game is not only used as a background, it also reflects how good you play. The game has a "groove meter" which fills up as you score more points and the music will get richer and more colorful. It starts with a simple beat and bass line, but when the groove meter fills up, you will hear more instruments play. If you fall down, the music stops, and it goes back to the beat and bass line. The music is composed by Junkie XL, and most tracks are very catchy and fun.

Written by admin on October 4, 2009
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Battlefield 2

Game Title: Battlefield 2
Your name: Erik van Wees
Pretty or ugly: Pretty
Description: The realism of the gunshots are very well done. Also the impact of tank bullets on cars or normal bullets on enemies are really credible of being realistic.

The local area voices of teammates or enemies talking is very good. The further / closer you are, the softer / louder you hear them. When they're giving information through the radio, you also hear them say it when you're standing right next to them. Another good example of good Game Sound.

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Bubble Bobble

Game Title: Bubble Bobble
Your name: Wesley Schouten
Pretty or ugly: Pretty
Description: A very catchy and happy tune.

The sound effects are very warm and gives the repetitive song a little variety.

Nicely balanced game audio.

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Indiana Jones and the Fate of Atlantis

Game Title: Indiana Jones and the Fate of Atlantis
Your name: Wouter van Dongen
Pretty or ugly: Pretty
Description: The music of this game (1994) captures the setting and story very good. Even today it can be an immersive experience for the player. At least it was for me.

The voice acting was also very good at the time. The intonation really comes out, even though the sound quality was limited.

The sounds of objects and actions are supportive. Some aren't very realistic, for example the stone discs. it sounds more like shifting sand instead of stone.

I think this game can be considered high quality. even today… for those who don't mind the lower quality compared to todays games.

Written by admin on October 3, 2009
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Flower

Game Title: Flower
Your name: Mick Vermeer
Pretty or ugly: Pretty
Description: The BGM makes the player feel very relaxed. It creates harmony. The sound of the wind

strengthens that feeling.

When you collect the leafs of flowers, you get rewarded with sounds. Something I like very much.

The music and sounds strengthen the experience of Flower.

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Patapon

Game Title: Patapon
Your name: Christiaan Ribbens
Pretty or ugly: Pretty
Description: The music in this game is a great combination of gameplay and music. By hitting the buttons on the ritm of the music you give your patapons commands. The music gets better when you make combo’s. Great example of how to use audio in games.

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Unreal Tournament 2004

Game Title: Unreal Tournament 2004
Your name: Jens Wouters
Pretty or ugly: Pretty
Description: UT2004 is the first FPS where I really paid attention to the sound. The quality just blew my mind.

The music is very epic and sounds very full. The more relaxing music, named Level8, also has the same quality feel, although it differs from the otherwise adrenaline pumping epic music.

The two sounds I’m the most impressed with are these from the shock rifle combo and the explosion of the core in the Onslaught mode. These explosions sound as explosions are meant to sound. Of course, to fully enjoy these sounds, you need a decent soundcard and speakers/headphones.

In the past, I actually played some matches pure to enjoy the sound. I did a deathmatch with robot only bots and the instagib mutator. If you were playing a small map, the map was constantly filled with the sound of metal pieces flying around.

The movie above doesn’t do the sound justice. In fact, this movie is the only one where the sound is decent enough to hear it, but it’s a bit too strong, causing it to distort a bit.

For the real experience, go play the game yourself with a good sound set-up. If you want to listen to the music, you just can go to the music folder of the game and open them with any media player that is capable of playing the ogg vorbis codec.

Written by admin on October 1, 2009
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Super Mario Sunshine

Game Title: Super Mario Sunshine
Your name: Jordi de Rijk
Pretty or ugly: Pretty
Description: Everytime Mario jumps he makes a sound that is clearly distinguishable as 'Mario'. This unique identity to such a simple phrase has taken years to build up yet has not changed character. I love its recognisability.

Written by admin on September 30, 2009
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The Legend of Zelda OOT

Game Title: The Legend of Zelda OOT
Your name: Joeri van Ees
Pretty or ugly: Pretty
Description: Where to begin.

First it starts with complete silence (not even a sound for advancing text). Only a short crinch by link. Then your dragged into his dream with thunder and heavy rain. Then you hear the horse gallop by which leads into a loud organ tune introducing the villain of the game.

The your carried into a subtle tension building track (bg of deku tree). You read about the perills before you. (also note the sound that tells the player when a convo is about to end)

The navi fly's of with a mystical piano tune (reminds me of children playing) with a bigger tempo while navi is flying through kokiri forest. Navi even greets children of the forest (notifying the player how she sounds since that sound is important throughout the whole game).

Enter the house theme. A comfortable theme with a friendly feeling. (can't really describe it better then that sorry)

When you leave the house the kokiri song starts (with a introduction that pays attention to the environment opening in front of you) Then you can start walking around.

Such a memorable moment when I first experienced it.

Written by admin on September 29, 2009
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Rez

Game Title: Rez
Your name: Sam
Pretty or ugly: Pretty
Description: I can't believe this video hasn't been posted here before. How the soundtrack responds to the player's actions is just amazing. It makes this ride a complete experience and the flow is great.

Written by admin on May 22, 2009
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