Assassins Creed – Unity

The game has personalized talks of the public on the streets almost every time that makes you want to walk through the city and listen to people. Also the music …

Dying Light

The game makes nice use of ambience and reverb. You can hear the zombies walking on the floor above you

Yooka Laylee

All dialogues consist of repeating two or three unique sound clips for every character at different pitches. It makes me want to turn down the dialogue volume after 1minute.

Minecraft

I almost don’t want to say it, Minecraft has a cultstatus and it is, subjectively, one of the best games I have ever played. But let’s be honest, hacking away …

Grand Theft Auto – 2

In the beginning quite engaging but after a while the repetitive wheel screeching screams and gun shot will get you quite bored and turn down the volume

Phantasy Star Universe

The gameplay isn’t very intense; there’s little action and the combat is very repetitive. This isn’t necessarily a bad thing. The bad thing however, is that the audio DOES sound …

Phantasy Star Universe

The gameplay isn’t very intense; there’s little action and the combat is very repetitive. This isn’t necessarily a bad thing. The bad thing however, is that the audio DOES sound …

Phantasy Star Universe

The gameplay isn’t very intense; there’s little action and the combat is very repetitive. This isn’t necessarily a bad thing. The bad thing however, is that the audio DOES sound …