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World of Warcraft

Game Title: World of Warcraft
Your name: Jordi de Rijk
Pretty or ugly: Ugly
Description: The login screen is one of the times I am very annoyed with the sound in this game. Each time I start it up, I hear that terrible dragon shriek through my speakers and it horrifies me each time. The sound is just unbearable!

Written by admin on September 30, 2009
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Super Mario Sunshine

Game Title: Super Mario Sunshine
Your name: Jordi de Rijk
Pretty or ugly: Pretty
Description: Everytime Mario jumps he makes a sound that is clearly distinguishable as 'Mario'. This unique identity to such a simple phrase has taken years to build up yet has not changed character. I love its recognisability.

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ET

Game Title: ET
Your name: Joeri van Ees
Pretty or ugly: Ugly
Description: What's not to hate about this game. Is there anything good about this. Well maybe the opening title screen but the rest of the sound is just terrible. Weird bleeps that sound out of place at times. (I have no clue what I'm listening to.)

Doesn't remind me of the movie at all. Considering the game had terrible design it's only logical that the sound follows >.>

Course it's a bit unfair considering the game is this old but around that time they were actually able to create suatable sound effects even this limited.

Written by admin on September 29, 2009
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The Legend of Zelda OOT

Game Title: The Legend of Zelda OOT
Your name: Joeri van Ees
Pretty or ugly: Pretty
Description: Where to begin.

First it starts with complete silence (not even a sound for advancing text). Only a short crinch by link. Then your dragged into his dream with thunder and heavy rain. Then you hear the horse gallop by which leads into a loud organ tune introducing the villain of the game.

The your carried into a subtle tension building track (bg of deku tree). You read about the perills before you. (also note the sound that tells the player when a convo is about to end)

The navi fly's of with a mystical piano tune (reminds me of children playing) with a bigger tempo while navi is flying through kokiri forest. Navi even greets children of the forest (notifying the player how she sounds since that sound is important throughout the whole game).

Enter the house theme. A comfortable theme with a friendly feeling. (can't really describe it better then that sorry)

When you leave the house the kokiri song starts (with a introduction that pays attention to the environment opening in front of you) Then you can start walking around.

Such a memorable moment when I first experienced it.

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